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Barbarian Guide
| Author: Dai - Heavens Tear Table of Contents: Background Info
Background Info:Barbarian (also known as Werebeasts in other versions)
I. Pros and Cons really depend on your build/gear, but here are the overall assumptions. Pros:
Cons:
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| Level | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 |
|---|---|---|---|---|---|---|---|---|---|---|
| Strength | 20 | 60 | 92 | 120 | 151 | 182 | 212 | 246 | 277 | 308 |
| Dexterity | 7 | 15 | 19 | 26 | 32 | 34 | 39 | 50 | 56 | 62 |
| Excess | 28 | 30 | 44 | 59 | 72 | 89 | 104 | 109 | 122 | 135 |
V. Skills
A. Which Skills to Learn
In the beginning levels, there will be more than enough skill points to
train all skills, but after that, it becomes so overwhelming that you
cannot keep up. That is why it is best to focus on maximizing certain
skills first before others. Try to learn all of the skills though. You
will be able to max them all at Lv. 89+.
If you want to follow a strict skill build, you can find some here:
IamNobita's Path to the Ultimate WEREBEAST
It's all a matter of preference and whether or not you do more PVPing or tanking.
Tiger mode is best for tanking due to the increased HP/physical defense, as well as many useful PVE/aggro skills.
- True Form - Personal choice whether to max or not. At max skill lv, you gain 30% movement speed & 20% max HP more, but lose 30% more attack than if you had not trained the skill. Note that if you took the Demon Path at lv 89, True Form's damage penalty will be taken out once you get the skill book.
- Flesh Ream and Roar (aka Talk is cheap) should be maxed ASAP. Those are your 2 most useful skills in PVE parties. The higher it is, the easier it is to maintain aggro.
- Alacrity of the Beast is very useful to cancel the mob's skills. Train this whenever you have extra Spirit to spend. More damage from this skill will help maintain aggro, and the shorter cooldown = more times to spam it.
- ShapeShifting Intensify - try to max this as well. More defense = better tank
- After focusing on the skills above, work on Frighten and Sunder next. The rest, you can leave at lv 1 until you have more Spirit/Coins to spare.
The Humanoid skills are mainly PVP-based, with a few stun and AoE skills as well as buffs.
- Your 1st priority is to max Beast King's Inspiration, Strength of the Titans, Axe & Hammer Mastery, and Blood Bath first. Then focus on the attack skills.
- Beastial Onslaught, Mighty Swing and Penetrate Armor are your 3 best single-target attack skills.
- Save the rest of your Spirit points to max Slam if you plan on AoE training, or Armageddon for PVPing. The others aren't as useful in terms of damage.
B. Sage or Demon Path at level 89?
Both are equally good.. Sage is best for defense, Demon is best for damage dealing. Choose which one you'll do more of.
However, it's also good to choose the one that will balance your build (offset your weaknesses)
In general:
Humanoid (more offensive) + Sage (more defensive) = balanced
Tiger (more defensive) + Demon (more offensive) = balanced
Some major benefits of each path:
- Sage version of Armageddon reduces HP and MP cost to 35% of your current total.
- Demon version of Armageddon does 10% extra damage
- Sage version of Blood Bath reduces HP sacrificed to 10%
- Demon version of Blood Bath increases accuracy by 300%
- Sage version of True Form always increases maximum HP by 40%
Demon version of True Form lets tiger mode attacks do full damage
- Sage version of ShapeShifting Intensify always increases physical defense gain to 120%
- Demon version of ShapeShifting Intensify gives a critical hit rate increase of 2%
- Sage version of Beast King's Inspiration increases duration to 1 hour
- Demon version of Beast King's Inspiration lets affected party members gain 50% more Chi
C. Tips on Using Skills:
Make sure you're always buffed with Beast King's Inspiration, Strength of the Titans, and Blood Bath (if you miss a lot) no matter what you're doing. Also have Beastial Rage activated if you need Chi for skills.
1. Tanking - Always Use Tiger Mode:
Your main focuses are to Stay Alive, Constantly Build Up Chi, and Keep the Mobs Aggro'd.
- SPAM Flesh Ream to make the mobs attack you and not your fragile party members. Flesh Ream does stack bleeding damage, which is what helps maintain aggro over time. Try adding a couple attacks/skills that don't consume Chi in between Flesh Reams to prevent your Chi bar from being empty.
- You could use Roar if there are multiple monsters you have to tank. However, it sets the aggro to a set level, usually much lower than if you were spamming Flesh Ream. Plus, Roar has a long cooldown time (60 seconds), so use it only when you get mobbed.
- Use Devour only when you have aggro'd the mob previously (Devour only creates greater hate if you are the one it is attacking). It's also great for reducing the enemy's physical defense, but use it sparingly because it costs quite a bit of Chi, which can run out quickly when used in combination with Flesh Ream.
- Use Sunder to recover lost HP.
- Use Surf Impact once in awhile to reduce the mobs' speed, in case they choose to run away from you and attack your party members. That way, you'll have more time to lure the mobs back to you.
- Also use Frighten if the mobs are tough/dealing a lot of damage to your party. It's a great way to gain Chi as well.
- Whenever an enemy is casting a skill (especially magic), quickly use Alacrity of the Beast to cancel them.
- Constantly have Beastial Rage activated to build up Chi for skills.
- Invoke the Spirit, which reduces damage by 90%, helps a lot when tanking tough bosses.
2. Training:
If you're poor, use Tiger Mode.
- 1st use Alacrity of the Beast to cancel monster skills, then use normal attacks.
- Cast Sunder whenever you're running out of HP.
Here's a nice combo for melee mobs:
- 1st use Mighty Swing to stun, then Slam to knockback
- Next, use Beastial Onslaught to reduce evasion while the mob is coming back to you, then Penetrate Armor to reduce defense
- And finally, 3 normal attacks
- Repeat
3. PVPing
Humanoid Mode
- Use Blood Bath and Beastial Onslaught when dealing with high evasion players.
- Use Mighty Swing as much as possible to stun; Penetrate Armor to reduce their physical defense
- Use Armageddon wisely. Treat it more like
a final attack rather than a starting one. You'll either be half-dead
or have hiero cooldown after using it..
----Beastial Onslaught and Slam can be chained with Armageddon when dealing with multiple enemies.
----Beware when fighting those with the Venomancer's buff, Bramble Guard, which reflects 60%+ of your damage and can easily kill you before you know what hit you.
Tiger Mode
- Best used when chasing people because True Form adds movement speed.
- You can cast Surf Impact, catch up to them, then return to humanoid mode to attack.
- Alacrity of the Beast is highly useful to cancel their skills.
- Using Sunder to recover your HP while fighting is also very handy.
- If you're able to use MP pots/charms, then switching back to humanoid mode after using Invoke the Spirit or Sunder can turn the match completely to your favor.
~And the rest will come with in-game experience ;)
VI. Additional Tips - Read if you dare!
A. In-depth guide to Tanking - a Barbarian's #1 role in PVE parties
--The tips above are a little too brief, so I'll go more into detail here.
Spamming Flesh Ream definitely is the #1 rule for tanking. Just
remember that your Chi will run out if you keep spamming Flesh Ream
continuously without also adding in extra attacks/skills (Frighten,
Alacrity of the Beast, and Surf Impact for example) that do not consume
Chi. This becomes more important later on (lv 60+), when you need to
build up your Chi to use highly useful skills such as Invoke the Spirit
and Sunder (requires 2 Spark each). Keep Beastial Rage activated while
tanking to help build up Chi.
And whenever you need to aggro multiple mobs quickly, use Roar (aka
Talk is cheap), then spam Flesh Ream on each. You will lose aggro more
easily if you do not spam Flesh Ream after every few attacks. Max Flesh
Ream and Roar to make your job easier.
I hardly ever use Devour because it requires a lot of Chi (nearly twice
as much as Flesh Ream), and Flesh Ream is better at keeping aggro.
Plus, the physical defense reduction from Devour only lasts 10 seconds
on regular mobs and even less on bosses. If you really like using
Devour, just use it once in awhile - whenever the mob's physical
defense needs to be reduced. If there are no physical attack dealers in
your party, then there's no point using Devour.
The main focuses while tanking are: Gaining Chi, Maintaining Aggro, and
Staying Alive. Let your party members handle the damage
dealing/killing. If there's no need for a tank, change back to humanoid
form and join in on the mass destruction.
B. Tanking Magic Bosses - Use Alacrity of the Beast To Cancel Their Ultimate Attack
Using Alacrity of the Beast is an important part of tanking. If you are
able to cancel the boss's skills, especially the AoEs, then you can
save your party from certain death :).
Timing Alacrity of the Beast to cancel the boss's skills does take a
bit of practice. The general idea is to use it immediately when you see
that the boss stops attacking and a casting aura appears underneath the
boss. Some bosses, such as the Myriadial Wyvern in FB 51, do not have a
casting aura, yet you can cancel the skill. All bosses have a set
attack pattern they follow every time. A boss's casting time varies, so
you may have to time Alacrity of the Beast before you notice the boss
casting.
Figure that out, as well as how the boss moves before/during/after it's
casting skill, to time your attacks. And remember, using Alacrity of
the Beast too early or too late will not cancel the boss's skill.
You've only got a couple seconds or even 1 second to cancel it
successfully. A common mistake is when you're in the middle of another
skill animation when the boss starts casting. You'll be too late to
cancel with Alacrity of the Beast. So you need to be prepared to use
Alacrity of the Beast before the boss begins casting, while also making
sure that you don't use it too soon.
Anyways, here's an example:
The 3rd boss of FB51, Myriadial Wyvern - it attacks 5 times before it
uses it's AoE/cursing skill. So use Alacrity of the Beast after it does
5 normal attacks. The normal attacks look like headbutts and slaps,
while the AoE/cursing skill looks like a stomp. So your goal is to
prevent the boss from stomping :P .
Usually, the boss uses its casting spell after the cooldown time of
Alacrity of the Beast. So this makes it possible to cancel every
casting skill that the boss uses. There are some exceptions though,
like the bosses that cast continuously (such as that Herc Trioc boss in
FB39) or re-casts very quickly (like the HH 1-1 squad drum boss when
it's at 5-10% HP). Those are either impossible or very difficult to
cancel..
Also, mobs like to use their casting spell continuously if you have
some distance between you and the mob. So a nice way to set up your
timing for Alacrity of the Beast is to stop a few meters away from the
mob, then see if it begins casting. If it does, immediately run up to
it and cast Alacrity of the Beast. Now you'll know that the mob will
cast again when the cooldown time of Alacrity of the Beast is over, so
get ready for the next cancel when the cooldown is almost up!
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